export default {
    "1": {
        "听起来满不错的，拿来我吃吃看": async (characters_id) => {
            let characters = _CharactersData.get(characters_id);
            let plot = { "主线": 7, "编号": 1, "地图": 1178, "进度": 38, "附加": {} };
            if (characters["队伍"] === 0) {
                characters["剧情"] = plot;
                G.Characters.add_item(characters_id, "红雪散", 150);
            } else {
                G.TeamUtils.sync_team_plot(characters["队伍"], plot);
                G.TeamUtils.add_item(characters_id, "红雪散", 150);
            }
            let first = [ characters["模型"], characters["名称"], "我呕，这是什么东西阿，反胃!", []];
            let next = ["男人_巫医", "辛发明", "发明又失败啦，55，对不起害你食物中毒，这个送给你当补偿吧", []];
            ClientUtils.send_characters_client_dialogue(characters_id, first[0], first[1], first[2], first[3], next, characters["剧情"]);
        },
        "什么怪东西，我才没胃口": async (characters_id) => { },
    },
}